About Me

Art and science were always two things that I tried to combine in every aspect of my life since I have memory.  Trying to find the art inside the beauty of math and logic, and trying to express myself through these elements to achieve art pieces that conveys a message or sensation, are the main goals of my path as a technical art and graphics programming enthusiast.

I’m Valen, a Computer Engineer (Graduated at Universidad del Litoral 2022) and self thought artist working as a VFX Technical Artist with 5 years of experience in the videogames industry. On the side Im an Indie Developer who enjoys making small games and participating in gamejams, and (with a little luck) releasing games. My first indie title is Desvelado, a project I co-created and released for PC, Switch 1-2, Xbox and PS5.

https://store.steampowered.com/app/2878710/Desvelado/

In the broad field of Technical Art and VFX I gravitate towards: Look development, Shader authoring, Stylized VFX, and procedural content generation. 


2025 Work

2024 Work

2023 Work

2022 Work


Tools

  • Unreal Engine – Godot Engine
  • Blender – Maya
  • Houdini
  • EmberGen – LiquiGen
  • Moho / Toonboom Harmony
  • Substance Designer – Painter
  • Photoshop
  • Visual Studio – VS Code

Programming

  • C++
  • HLSL – GLSL
  • RenderDoc
  • UE Blueprints
  • C#
  • Python
  • GDScript

Titles I worked on:

  • Bloody Service (Programmer)
  • Quantum League (Technical Artist)
  • Startrek Infinite (Technical Artist)
  • Warframe (VFX Artist)
  • Soulframe (VFX Artist) [Currently working]
  • Desvelado (Game Director)

https://store.steampowered.com/app/1415020/Bloody_Service

https://store.steampowered.com/app/651150/Quantum_League

https://store.steampowered.com/app/1622900/Star_Trek_Infinite

https://store.steampowered.com/app/230410/Warframe

https://store.steampowered.com/app/4095380/Soulframe

https://store.steampowered.com/app/2878710/Desvelado


Resume – CV

Download (2023)